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 Hideri (Shakuton)

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Join date : 2011-07-25

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PostSubject: Hideri (Shakuton)   Hideri (Shakuton) Icon_minitimeWed Jul 27, 2011 11:52 pm

Hideri

Village – Suna

Clan Information –The Hideri are users of Shakuton (Scorch Release). This bloodline combines fire and wind.

Clan History – Not much is known about the clan, except that there was once a famous user, Pakura, whose renown was so great that Kabuto resurrected her using Impure World Resurrection.

Clan Members


Name: Shakuton
Class: Bloodline
Rank: D-S
Element: Shakuton
Stat Requirements:--
Pre-requisites: Varies
Range: --
Type: --
Description: Shakuton is the point of which all other Hideri techniques spawn from, it is the infusing of fire with wind chakra, resulting in "scorch." There are many levels of mastery over the manipulation that can be achieved:

D-ranked: 1 Skill Point in Bloodline, allows for a Hideri clan member to use D-ranked Shakuton jutsu.

C-ranked: 2 Skill Points in Bloodline, this technique allows for the use of C-ranked Shakuton jutsu.

B-ranked: 3 Skill Points in Bloodline, allows for B-ranked Shakuton techniques.

A-Rank: 4 Skill Points in Bloodline, allows for A-ranked Shakuton techniques.

S-rank: 5 Skill Points in Bloodline, allows for S-ranked Shakuton techniques.


Name: Scorch Release: Heat Wave
Class: Ninjutsu (Bloodline)
Rank: C
Element: Shakuton
Stat Requirements: 2 Skill Points in Bloodline, 2 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid
Type: Supplementary
Description: After performing five handsigns, the user will gather and launch a wave of heat at the target. The heat wave will evaporate C-rank and lower water jutsu upon contact, leaving steam in its wake. Upon contact with bio-matter, the heat will leave weak burns and absorb water, reducing strength/speed by 1.


Name: Mummifying Grip
Class: Ninjutsu (Bloodline)
Rank: C
Element: Shakuton
Stat Requirements: 2 Skill Points in Bloodline, 2 Skill Points in Ninjutsu, 1 Skill Point in Taijutsu
Pre-requisites: Varies
Range: Close, Mid
Type: Supplementary
Description: The performs five handsigns, causing their hands to radiate with bright, Shakuton chakra. When used in conjunction with taijutsu moves, it adds weak burns to strikes, absorbing water and decreasing the opponent's strength and speed by 1 (non-stacking).


Name: Heat Aura
Class: Ninjutsu (Bloodline)
Rank: C
Element: Shakuton
Stat Requirements: 2 Skill Points in Bloodline, 2 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid
Type: Supplementary
Description: Using a string of five handsigns, the user's body will began to emit a consistent large amount of heat. Prolonged exposure to the heat will cause dehydration and a gradual stamina decrease. Water jutsu will slightly weaken upon contact with the aura while Scorch techniques will be slightly enhanced.


Name: Guraundo Sekko no Jutsu - Ground Drying Technique
Class: Ninjutsu (Bloodline)
Rank: B
Element: Shakuton
Stat Requirements: 3 Skill Points in Bloodline, 3 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid
Type: Supplementary
Description: Using a string of twenty handsigns, the user will slam the ground with a small sun. This will ripple through the ground for a radius of ten meters, drying the soil into a dry, sandy crust and killing plants. This jutsu is especially useful in negating water jutsu that cover an area.


Name: Radiant Sun
Class: Ninjutsu (Bloodline)
Rank: B
Element: Shakuton
Stat Requirements: 3 Skill Points in Bloodline, 3 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid, Far
Type: Supplementary
Description: The user forms ten handsigns, forming a bright ball of light over their heads. On the last sign, the orb will rise above the battlefield, increasing the temperature. In addition to the fatigue (Slowly decreases stamina for all parties), the sun's rays are enough to decrease any water jutsu by one rank (so a C-rank would have the strength of a D-rank) while enhancing all Scorch techniques. The jutsu lasts five posts.


Name: Scorch Release: Body Heat Release
Class: Ninjutsu (Bloodline)
Rank: B
Element: Shakuton
Stat Requirements: 3 Skill Points in Bloodline, 3 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid
Type: Supplementary
Description: After performing ten handsigns, the user will gather and release a large wave of heat in all directions from their body. The heat wave will evaporate C-rank and lower water jutsu upon contact, leaving steam in its wake. Upon contact with bio-matter, the heat will leave mild burns and absorb water, reducing strength/speed by 2.


Name: Scorch Release: Heat Blast
Class: Ninjutsu (Bloodline)
Rank: A
Element: Shakuton
Stat Requirements: 3 Skill Points in Bloodline, 3 Skill Points in Ninjutsu
Pre-requisites: Varies
Range: Close, Mid, Far
Type: Supplementary
Description: The performs ten handsigns, before gathering a large quantity of heat between their hands. The user can then fire this blast of concentrated heat energy at the target, traveling straight through A-rank and lower water jutsu and leaving steam in its wake. Upon contact with bio-matter, it absorbs a large quantity of water, leaves severe sun burns and drains speed, strength and Stamina by 20% each.


Name: Shakuton: Kajōsatsu -- Scorch Release: Extremely Steaming Murder
Class: Ninjutsu (Bloodline)
Rank: A
Element: Shakuton
Stat Requirements: 4 Skill Points in Bloodline, 4 Skill Points in Ninjutsu, 4 Points in Chakra Control
Pre-requisites: Varies
Range: Close, Mid
Type: Attack / Supplementary
Description: The user creates several flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. The orbs can travel straight through B-rank and lower water jutsu, leaving steam in their wake. When an orb touches an opponent, it apparently evaporates water within the target's body. Upon contact, the target will suffer in 20% strength and speed decrease, as the skin will appear to dry, where stat decreases don't stack. Each hit will leave a blistering sun burn. Effects can be reversed by hydration.


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